Autodesk and Unity Expand Collaboration to Design, Make and Virtually Experience Anything

Augmented reality (AR), virtual reality (VR), and mixed reality (MR) technologies are reshaping how we think about imagining, designing, and building everything from factories and buildings to cars, as well as how we experience training, education, and entertainment. One particularly exciting trend is the rapid growth of VR content, which is outpacing the development of VR hardware. Imagine being able to visualize the impact of design changes or practice skills in hazardous environments like construction sites or factory floors—all within the safety of a virtual setting? These technologies are transforming how we engage with digital and physical spaces, allowing customers and end-users to interact with designs at human scale and simulate them as if they were fully operational.

At Autodesk, our open ecosystem places actionable data and content at the core of new AR/VR workflows. But how exactly does our 3D data transition into a VR, AR, or real-time experience?

With the help of one of our key partners, Unity.

We've been collaborating for over a year now to enhance the integration between Unity's platform and Autodesk's design tools, such as 3ds Max and Maya. This collaboration ensures that artists have seamless, "one-click" access to rich, interactive 2D, 3D, VR, and AR experiences.

Today, this partnership continues to grow stronger. Autodesk and Unity are joining forces to bring advanced visualization and real-time experiences to even more industries, including automotive, architecture, engineering, construction, and media & entertainment. Designers, engineers, construction professionals, and creatives using Autodesk software can now quickly connect, collaborate, create, and deploy immersive, real-time experiences directly from their CAD or CGI data. This empowers them to make smarter, data-driven decisions regarding the outcomes of their designs, projects, and productions. Plus, since Unity supports over 25 platforms across AR, VR, and mobile, projects can be viewed and experienced on nearly any device, from anywhere in the world.

Architectural design of Unity’s London office, created with Unity and Autodesk 3ds Max

Looking ahead, these future integrations will unlock new possibilities:

  • Revit: Users will soon be able to transform Revit models into immersive experiences with just one click. This will help architects better understand, explore, and share their designs with various stakeholders. By interacting with a 3D model, users can detect and fix design flaws in a digital environment before construction begins. This can save significant time and money, which are crucial resources during any construction project.

Importing BIM data into Unity

  • VRED: The integration between Unity and VRED strengthens the automotive ecosystem by enabling professionals to make better decisions faster and speeding up time-to-market. It will provide extended capabilities and efficient workflows, allowing the reuse of high-fidelity VRED data for downstream interactive applications like marketing, point-of-sale displays, and immersive training environments. You can watch it in action here.
  • Shotgun: Autodesk and Unity are developing an integrated solution that will simplify asset management for teams working in film, TV, and gaming. Artists will no longer need to worry about file management, freeing them to focus on their creative work. Animators and modelers will be able to work within the context of a sequence and receive real-time feedback on changes to lighting, camera placement, or asset selection. Tracking these analytics will give supervisors a clearer understanding of artist productivity, leading to better overall results.

To learn how to harness the full potential of VR, AR, and mobile, and discover how these integrations can benefit you, visit: https://unity3d.com/partners/autodesk.

 

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